新增simulator

This commit is contained in:
Xuwznln
2025-07-16 20:07:23 +08:00
parent 71f6deda6b
commit 9c4fdd8001
2 changed files with 543 additions and 14 deletions

View File

@@ -1,18 +1,547 @@
from __future__ import annotations from __future__ import annotations
import traceback import traceback
from typing import List, Sequence, Optional, Literal, Union, Iterator from typing import List, Sequence, Optional, Literal, Union, Iterator, Dict, Any, Callable, Set
import asyncio import asyncio
import time import time
from pylabrobot.liquid_handling import LiquidHandler from pylabrobot.liquid_handling import LiquidHandler, LiquidHandlerBackend, LiquidHandlerChatterboxBackend, Strictness
from pylabrobot.resources import Resource, TipRack, Container, Coordinate, Well from pylabrobot.liquid_handling.liquid_handler import TipPresenceProbingMethod
from pylabrobot.liquid_handling.standard import GripDirection
from pylabrobot.resources import (
Resource,
TipRack,
Container,
Coordinate,
Well,
Deck,
TipSpot,
Plate,
ResourceStack,
ResourceHolder,
Lid,
Trash,
Tip,
)
class LiquidHandlerAbstract(LiquidHandler): class LiquidHandlerMiddleware(LiquidHandler):
def __init__(self, backend: LiquidHandlerBackend, deck: Deck, simulator: bool = False):
self._simulator = simulator
if simulator:
self._simulate_backend = LiquidHandlerChatterboxBackend(8)
self._simulate_handler = LiquidHandlerAbstract(self._simulate_backend, deck, False)
super().__init__(backend, deck)
async def setup(self, **backend_kwargs):
if self._simulator:
await self._simulate_handler.setup(**backend_kwargs)
return await super().setup(**backend_kwargs)
def serialize_state(self) -> Dict[str, Any]:
if self._simulator:
self._simulate_handler.serialize_state()
return super().serialize_state()
def load_state(self, state: Dict[str, Any]):
if self._simulator:
self._simulate_handler.load_state(state)
super().load_state(state)
def update_head_state(self, state: Dict[int, Optional[Tip]]):
if self._simulator:
self._simulate_handler.update_head_state(state)
super().update_head_state(state)
def clear_head_state(self):
if self._simulator:
self._simulate_handler.clear_head_state()
super().clear_head_state()
def _run_async_in_thread(self, func, *args, **kwargs):
super()._run_async_in_thread(func, *args, **kwargs)
def _send_assigned_resource_to_backend(self, resource: Resource):
if self._simulator:
self._simulate_handler._send_assigned_resource_to_backend(resource)
super()._send_assigned_resource_to_backend(resource)
def _send_unassigned_resource_to_backend(self, resource: Resource):
if self._simulator:
self._simulate_handler._send_unassigned_resource_to_backend(resource)
super()._send_unassigned_resource_to_backend(resource)
def summary(self):
if self._simulator:
self._simulate_handler.summary()
super().summary()
def _assert_positions_unique(self, positions: List[str]):
super()._assert_positions_unique(positions)
def _assert_resources_exist(self, resources: Sequence[Resource]):
super()._assert_resources_exist(resources)
def _check_args(
self, method: Callable, backend_kwargs: Dict[str, Any], default: Set[str], strictness: Strictness
) -> Set[str]:
return super()._check_args(method, backend_kwargs, default, strictness)
def _make_sure_channels_exist(self, channels: List[int]):
super()._make_sure_channels_exist(channels)
def _format_param(self, value: Any) -> Any:
return super()._format_param(value)
def _log_command(self, name: str, **kwargs) -> None:
super()._log_command(name, **kwargs)
async def pick_up_tips(
self,
tip_spots: List[TipSpot],
use_channels: Optional[List[int]] = None,
offsets: Optional[List[Coordinate]] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.pick_up_tips(tip_spots, use_channels, offsets, **backend_kwargs)
return await super().pick_up_tips(tip_spots, use_channels, offsets, **backend_kwargs)
async def drop_tips(
self,
tip_spots: Sequence[Union[TipSpot, Trash]],
use_channels: Optional[List[int]] = None,
offsets: Optional[List[Coordinate]] = None,
allow_nonzero_volume: bool = False,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.drop_tips(
tip_spots, use_channels, offsets, allow_nonzero_volume, **backend_kwargs
)
return await super().drop_tips(tip_spots, use_channels, offsets, allow_nonzero_volume, **backend_kwargs)
async def return_tips(
self, use_channels: Optional[list[int]] = None, allow_nonzero_volume: bool = False, **backend_kwargs
):
if self._simulator:
await self._simulate_handler.return_tips(use_channels, allow_nonzero_volume, **backend_kwargs)
return await super().return_tips(use_channels, allow_nonzero_volume, **backend_kwargs)
async def discard_tips(
self,
use_channels: Optional[List[int]] = None,
allow_nonzero_volume: bool = True,
offsets: Optional[List[Coordinate]] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.discard_tips(use_channels, allow_nonzero_volume, offsets, **backend_kwargs)
return await super().discard_tips(use_channels, allow_nonzero_volume, offsets, **backend_kwargs)
def _check_containers(self, resources: Sequence[Resource]):
super()._check_containers(resources)
async def aspirate(
self,
resources: Sequence[Container],
vols: List[float],
use_channels: Optional[List[int]] = None,
flow_rates: Optional[List[Optional[float]]] = None,
offsets: Optional[List[Coordinate]] = None,
liquid_height: Optional[List[Optional[float]]] = None,
blow_out_air_volume: Optional[List[Optional[float]]] = None,
spread: Literal["wide", "tight", "custom"] = "wide",
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.aspirate(
resources,
vols,
use_channels,
flow_rates,
offsets,
liquid_height,
blow_out_air_volume,
spread,
**backend_kwargs,
)
return await super().aspirate(
resources,
vols,
use_channels,
flow_rates,
offsets,
liquid_height,
blow_out_air_volume,
spread,
**backend_kwargs,
)
async def dispense(
self,
resources: Sequence[Container],
vols: List[float],
use_channels: Optional[List[int]] = None,
flow_rates: Optional[List[Optional[float]]] = None,
offsets: Optional[List[Coordinate]] = None,
liquid_height: Optional[List[Optional[float]]] = None,
blow_out_air_volume: Optional[List[Optional[float]]] = None,
spread: Literal["wide", "tight", "custom"] = "wide",
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.dispense(
resources,
vols,
use_channels,
flow_rates,
offsets,
liquid_height,
blow_out_air_volume,
spread,
**backend_kwargs,
)
return await super().dispense(
resources,
vols,
use_channels,
flow_rates,
offsets,
liquid_height,
blow_out_air_volume,
spread,
**backend_kwargs,
)
async def transfer(
self,
source: Well,
targets: List[Well],
source_vol: Optional[float] = None,
ratios: Optional[List[float]] = None,
target_vols: Optional[List[float]] = None,
aspiration_flow_rate: Optional[float] = None,
dispense_flow_rates: Optional[List[Optional[float]]] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.transfer(
source,
targets,
source_vol,
ratios,
target_vols,
aspiration_flow_rate,
dispense_flow_rates,
**backend_kwargs,
)
return await super().transfer(
source,
targets,
source_vol,
ratios,
target_vols,
aspiration_flow_rate,
dispense_flow_rates,
**backend_kwargs,
)
def use_channels(self, channels: List[int]):
if self._simulator:
self._simulate_handler.use_channels(channels)
return super().use_channels(channels)
async def pick_up_tips96(self, tip_rack: TipRack, offset: Coordinate = Coordinate.zero(), **backend_kwargs):
if self._simulator:
await self._simulate_handler.pick_up_tips96(tip_rack, offset, **backend_kwargs)
return await super().pick_up_tips96(tip_rack, offset, **backend_kwargs)
async def drop_tips96(
self,
resource: Union[TipRack, Trash],
offset: Coordinate = Coordinate.zero(),
allow_nonzero_volume: bool = False,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.drop_tips96(resource, offset, allow_nonzero_volume, **backend_kwargs)
return await super().drop_tips96(resource, offset, allow_nonzero_volume, **backend_kwargs)
def _get_96_head_origin_tip_rack(self) -> Optional[TipRack]:
return super()._get_96_head_origin_tip_rack()
async def return_tips96(self, allow_nonzero_volume: bool = False, **backend_kwargs):
if self._simulator:
await self._simulate_handler.return_tips96(allow_nonzero_volume, **backend_kwargs)
return await super().return_tips96(allow_nonzero_volume, **backend_kwargs)
async def discard_tips96(self, allow_nonzero_volume: bool = True, **backend_kwargs):
if self._simulator:
await self._simulate_handler.discard_tips96(allow_nonzero_volume, **backend_kwargs)
return await super().discard_tips96(allow_nonzero_volume, **backend_kwargs)
async def aspirate96(
self,
resource: Union[Plate, Container, List[Well]],
volume: float,
offset: Coordinate = Coordinate.zero(),
flow_rate: Optional[float] = None,
blow_out_air_volume: Optional[float] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.aspirate96(
resource, volume, offset, flow_rate, blow_out_air_volume, **backend_kwargs
)
return await super().aspirate96(resource, volume, offset, flow_rate, blow_out_air_volume, **backend_kwargs)
async def dispense96(
self,
resource: Union[Plate, Container, List[Well]],
volume: float,
offset: Coordinate = Coordinate.zero(),
flow_rate: Optional[float] = None,
blow_out_air_volume: Optional[float] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.dispense96(
resource, volume, offset, flow_rate, blow_out_air_volume, **backend_kwargs
)
return await super().dispense96(resource, volume, offset, flow_rate, blow_out_air_volume, **backend_kwargs)
async def stamp(
self,
source: Plate,
target: Plate,
volume: float,
aspiration_flow_rate: Optional[float] = None,
dispense_flow_rate: Optional[float] = None,
):
if self._simulator:
await self._simulate_handler.stamp(source, target, volume, aspiration_flow_rate, dispense_flow_rate)
return await super().stamp(source, target, volume, aspiration_flow_rate, dispense_flow_rate)
async def pick_up_resource(
self,
resource: Resource,
offset: Coordinate = Coordinate.zero(),
pickup_distance_from_top: float = 0,
direction: GripDirection = GripDirection.FRONT,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.pick_up_resource(
resource, offset, pickup_distance_from_top, direction, **backend_kwargs
)
return await super().pick_up_resource(resource, offset, pickup_distance_from_top, direction, **backend_kwargs)
async def move_picked_up_resource(
self,
to: Coordinate,
offset: Coordinate = Coordinate.zero(),
direction: Optional[GripDirection] = None,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.move_picked_up_resource(to, offset, direction, **backend_kwargs)
return await super().move_picked_up_resource(to, offset, direction, **backend_kwargs)
async def drop_resource(
self,
destination: Union[ResourceStack, ResourceHolder, Resource, Coordinate],
offset: Coordinate = Coordinate.zero(),
direction: GripDirection = GripDirection.FRONT,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.drop_resource(destination, offset, direction, **backend_kwargs)
return await super().drop_resource(destination, offset, direction, **backend_kwargs)
async def move_resource(
self,
resource: Resource,
to: Union[ResourceStack, ResourceHolder, Resource, Coordinate],
intermediate_locations: Optional[List[Coordinate]] = None,
pickup_offset: Coordinate = Coordinate.zero(),
destination_offset: Coordinate = Coordinate.zero(),
pickup_distance_from_top: float = 0,
pickup_direction: GripDirection = GripDirection.FRONT,
drop_direction: GripDirection = GripDirection.FRONT,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.move_resource(
resource,
to,
intermediate_locations,
pickup_offset,
destination_offset,
pickup_distance_from_top,
pickup_direction,
drop_direction,
**backend_kwargs,
)
return await super().move_resource(
resource,
to,
intermediate_locations,
pickup_offset,
destination_offset,
pickup_distance_from_top,
pickup_direction,
drop_direction,
**backend_kwargs,
)
async def move_lid(
self,
lid: Lid,
to: Union[Plate, ResourceStack, Coordinate],
intermediate_locations: Optional[List[Coordinate]] = None,
pickup_offset: Coordinate = Coordinate.zero(),
destination_offset: Coordinate = Coordinate.zero(),
pickup_direction: GripDirection = GripDirection.FRONT,
drop_direction: GripDirection = GripDirection.FRONT,
pickup_distance_from_top: float = 5.7 - 3.33,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.move_lid(
lid,
to,
intermediate_locations,
pickup_offset,
destination_offset,
pickup_direction,
drop_direction,
pickup_distance_from_top,
**backend_kwargs,
)
return await super().move_lid(
lid,
to,
intermediate_locations,
pickup_offset,
destination_offset,
pickup_direction,
drop_direction,
pickup_distance_from_top,
**backend_kwargs,
)
async def move_plate(
self,
plate: Plate,
to: Union[ResourceStack, ResourceHolder, Resource, Coordinate],
intermediate_locations: Optional[List[Coordinate]] = None,
pickup_offset: Coordinate = Coordinate.zero(),
destination_offset: Coordinate = Coordinate.zero(),
drop_direction: GripDirection = GripDirection.FRONT,
pickup_direction: GripDirection = GripDirection.FRONT,
pickup_distance_from_top: float = 13.2 - 3.33,
**backend_kwargs,
):
if self._simulator:
await self._simulate_handler.move_plate(
plate,
to,
intermediate_locations,
pickup_offset,
destination_offset,
drop_direction,
pickup_direction,
pickup_distance_from_top,
**backend_kwargs,
)
return await super().move_plate(
plate,
to,
intermediate_locations,
pickup_offset,
destination_offset,
drop_direction,
pickup_direction,
pickup_distance_from_top,
**backend_kwargs,
)
def serialize(self):
if self._simulator:
self._simulate_handler.serialize()
return super().serialize()
@classmethod
def deserialize(cls, data: dict, allow_marshal: bool = False) -> LiquidHandler:
return super().deserialize(data, allow_marshal)
@classmethod
def load(cls, path: str) -> LiquidHandler:
return super().load(path)
async def prepare_for_manual_channel_operation(self, channel: int):
if self._simulator:
await self._simulate_handler.prepare_for_manual_channel_operation(channel)
return await super().prepare_for_manual_channel_operation(channel)
async def move_channel_x(self, channel: int, x: float):
if self._simulator:
await self._simulate_handler.move_channel_x(channel, x)
return await super().move_channel_x(channel, x)
async def move_channel_y(self, channel: int, y: float):
if self._simulator:
await self._simulate_handler.move_channel_y(channel, y)
return await super().move_channel_y(channel, y)
async def move_channel_z(self, channel: int, z: float):
if self._simulator:
await self._simulate_handler.move_channel_z(channel, z)
return await super().move_channel_z(channel, z)
def assign_child_resource(self, resource: Resource, location: Optional[Coordinate], reassign: bool = True):
if self._simulator:
self._simulate_handler.assign_child_resource(resource, location, reassign)
pass
async def probe_tip_presence_via_pickup(
self, tip_spots: List[TipSpot], use_channels: Optional[List[int]] = None
) -> Dict[str, bool]:
if self._simulator:
await self._simulate_handler.probe_tip_presence_via_pickup(tip_spots, use_channels)
return await super().probe_tip_presence_via_pickup(tip_spots, use_channels)
async def probe_tip_inventory(
self,
tip_spots: List[TipSpot],
probing_fn: Optional[TipPresenceProbingMethod] = None,
use_channels: Optional[List[int]] = None,
) -> Dict[str, bool]:
if self._simulator:
await self._simulate_handler.probe_tip_inventory(tip_spots, probing_fn, use_channels)
return await super().probe_tip_inventory(tip_spots, probing_fn, use_channels)
async def consolidate_tip_inventory(self, tip_racks: List[TipRack], use_channels: Optional[List[int]] = None):
if self._simulator:
await self._simulate_handler.consolidate_tip_inventory(tip_racks, use_channels)
return await super().consolidate_tip_inventory(tip_racks, use_channels)
class LiquidHandlerAbstract(LiquidHandlerMiddleware):
"""Extended LiquidHandler with additional operations.""" """Extended LiquidHandler with additional operations."""
def __init__(self, backend: LiquidHandlerBackend, deck: Deck, simulator: bool):
"""Initialize a LiquidHandler.
Args:
backend: Backend to use.
deck: Deck to use.
"""
self._simulator = simulator
super().__init__(backend, deck, simulator)
# --------------------------------------------------------------- # ---------------------------------------------------------------
# REMOVE LIQUID -------------------------------------------------- # REMOVE LIQUID --------------------------------------------------
# --------------------------------------------------------------- # ---------------------------------------------------------------

View File

@@ -14,7 +14,7 @@ from pylabrobot.liquid_handling import (
SingleChannelDispense, SingleChannelDispense,
PickupTipRack, PickupTipRack,
DropTipRack, DropTipRack,
MultiHeadAspirationPlate, MultiHeadAspirationPlate, ChatterBoxBackend, LiquidHandlerChatterboxBackend,
) )
from pylabrobot.liquid_handling.standard import ( from pylabrobot.liquid_handling.standard import (
MultiHeadAspirationContainer, MultiHeadAspirationContainer,
@@ -105,7 +105,7 @@ class PRCXI9300Handler(LiquidHandlerAbstract):
WorkTablets(Number=count, Code=f"T{count}", Material=child._unilabos_state["Material"]) WorkTablets(Number=count, Code=f"T{count}", Material=child._unilabos_state["Material"])
) )
self._unilabos_backend = PRCXI9300Backend(tablets_info, host, port, timeout, setup, debug) self._unilabos_backend = PRCXI9300Backend(tablets_info, host, port, timeout, setup, debug)
super().__init__(backend=self._unilabos_backend, deck=deck) super().__init__(backend=self._unilabos_backend, deck=deck, simulator=True)
async def create_protocol( async def create_protocol(
self, self,