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unilabos/ros/x/__init__.py
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unilabos/ros/x/__init__.py
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unilabos/ros/x/rclpyx.py
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unilabos/ros/x/rclpyx.py
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import asyncio
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from asyncio import events
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import threading
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import rclpy
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from rclpy.impl.implementation_singleton import rclpy_implementation as _rclpy
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from rclpy.executors import await_or_execute, Executor
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from rclpy.action import ActionClient, ActionServer
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from rclpy.action.server import ServerGoalHandle, GoalResponse, GoalInfo, GoalStatus
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from std_msgs.msg import String
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from action_tutorials_interfaces.action import Fibonacci
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loop = None
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def get_event_loop():
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global loop
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return loop
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async def default_handle_accepted_callback_async(goal_handle):
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"""Execute the goal."""
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await goal_handle.execute()
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class ServerGoalHandleX(ServerGoalHandle):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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async def execute(self, execute_callback=None):
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# It's possible that there has been a request to cancel the goal prior to executing.
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# In this case we want to avoid the illegal state transition to EXECUTING
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# but still call the users execute callback to let them handle canceling the goal.
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if not self.is_cancel_requested:
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self._update_state(_rclpy.GoalEvent.EXECUTE)
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await self._action_server.notify_execute_async(self, execute_callback)
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class ActionServerX(ActionServer):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.register_handle_accepted_callback(default_handle_accepted_callback_async)
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async def _execute_goal_request(self, request_header_and_message):
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request_header, goal_request = request_header_and_message
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goal_uuid = goal_request.goal_id
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goal_info = GoalInfo()
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goal_info.goal_id = goal_uuid
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self._node.get_logger().debug('New goal request with ID: {0}'.format(goal_uuid.uuid))
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# Check if goal ID is already being tracked by this action server
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with self._lock:
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goal_id_exists = self._handle.goal_exists(goal_info)
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accepted = False
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if not goal_id_exists:
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# Call user goal callback
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response = await await_or_execute(self._goal_callback, goal_request.goal)
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if not isinstance(response, GoalResponse):
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self._node.get_logger().warning(
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'Goal request callback did not return a GoalResponse type. Rejecting goal.')
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else:
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accepted = GoalResponse.ACCEPT == response
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if accepted:
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# Stamp time of acceptance
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goal_info.stamp = self._node.get_clock().now().to_msg()
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# Create a goal handle
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try:
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with self._lock:
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goal_handle = ServerGoalHandleX(self, goal_info, goal_request.goal)
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except RuntimeError as e:
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self._node.get_logger().error(
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'Failed to accept new goal with ID {0}: {1}'.format(goal_uuid.uuid, e))
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accepted = False
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else:
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self._goal_handles[bytes(goal_uuid.uuid)] = goal_handle
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# Send response
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response_msg = self._action_type.Impl.SendGoalService.Response()
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response_msg.accepted = accepted
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response_msg.stamp = goal_info.stamp
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self._handle.send_goal_response(request_header, response_msg)
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if not accepted:
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self._node.get_logger().debug('New goal rejected: {0}'.format(goal_uuid.uuid))
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return
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self._node.get_logger().debug('New goal accepted: {0}'.format(goal_uuid.uuid))
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# Provide the user a reference to the goal handle
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# await await_or_execute(self._handle_accepted_callback, goal_handle)
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asyncio.create_task(self._handle_accepted_callback(goal_handle))
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async def notify_execute_async(self, goal_handle, execute_callback):
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# Use provided callback, defaulting to a previously registered callback
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if execute_callback is None:
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if self._execute_callback is None:
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return
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execute_callback = self._execute_callback
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# Schedule user callback for execution
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self._node.get_logger().info(f"{events.get_running_loop()}")
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asyncio.create_task(self._execute_goal(execute_callback, goal_handle))
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# loop = asyncio.new_event_loop()
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# asyncio.set_event_loop(loop)
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# task = loop.create_task(self._execute_goal(execute_callback, goal_handle))
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# await task
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class ActionClientX(ActionClient):
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feedback_queue = asyncio.Queue()
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async def feedback_cb(self, msg):
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await self.feedback_queue.put(msg)
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async def send_goal_async(self, goal_msg):
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goal_future = super().send_goal_async(
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goal_msg,
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feedback_callback=self.feedback_cb
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)
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client_goal_handle = await asyncio.ensure_future(goal_future)
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if not client_goal_handle.accepted:
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raise Exception("Goal rejected.")
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result_future = client_goal_handle.get_result_async()
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while True:
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feedback_future = asyncio.ensure_future(self.feedback_queue.get())
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tasks = [result_future, feedback_future]
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await asyncio.wait(tasks, return_when=asyncio.FIRST_COMPLETED)
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if result_future.done():
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result = result_future.result().result
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yield (None, result)
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break
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else:
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feedback = feedback_future.result().feedback
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yield (feedback, None)
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async def main(node):
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print('Node started.')
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action_client = ActionClientX(node, Fibonacci, 'fibonacci')
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goal_msg = Fibonacci.Goal()
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goal_msg.order = 10
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async for (feedback, result) in action_client.send_goal_async(goal_msg):
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if feedback:
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print(f'Feedback: {feedback}')
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else:
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print(f'Result: {result}')
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print('Finished.')
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async def ros_loop_node(node):
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while rclpy.ok():
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rclpy.spin_once(node, timeout_sec=0)
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await asyncio.sleep(1e-4)
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async def ros_loop(executor: Executor):
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while rclpy.ok():
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executor.spin_once(timeout_sec=0)
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await asyncio.sleep(1e-4)
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def run_event_loop():
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global loop
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loop = asyncio.new_event_loop()
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asyncio.set_event_loop(loop)
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loop.run_forever()
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def run_event_loop_in_thread():
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thread = threading.Thread(target=run_event_loop, args=())
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thread.start()
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if __name__ == "__main__":
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rclpy.init()
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node = rclpy.create_node('async_subscriber')
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future = asyncio.wait([ros_loop(node), main()])
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asyncio.get_event_loop().run_until_complete(future)
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