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Uni-Lab-OS/unilabos/resources/battery/magazine.py

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from typing import Dict, List, Optional, OrderedDict, Union
import math
from pylabrobot.resources.coordinate import Coordinate
from pylabrobot.resources import Resource, ResourceStack, ItemizedResource
from pylabrobot.resources.carrier import create_homogeneous_resources
class Magazine(ResourceStack):
"""子弹夹洞位类"""
def __init__(
self,
name: str,
direction: str = 'z',
resources: Optional[List[Resource]] = None,
max_sheets: int = 100,
**kwargs
):
"""初始化子弹夹洞位
Args:
name: 洞位名称
direction: 堆叠方向
resources: 资源列表
max_sheets: 最大极片数量
"""
super().__init__(
name=name,
direction=direction,
resources=resources,
)
self.max_sheets = max_sheets
class MagazineHolder(ItemizedResource):
"""子弹夹类 - 有多个洞位,每个洞位放多个极片"""
def __init__(
self,
name: str,
size_x: float,
size_y: float,
size_z: float,
ordered_items: Optional[Dict[str, Magazine]] = None,
ordering: Optional[OrderedDict[str, str]] = None,
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
max_sheets_per_hole: int = 100,
cross_section_type: str = "circle",
category: str = "magazine_holder",
model: Optional[str] = None,
):
"""初始化子弹夹
Args:
name: 子弹夹名称
size_x: 长度 (mm)
size_y: 宽度 (mm)
size_z: 高度 (mm)
hole_diameter: 洞直径 (mm)
hole_depth: 洞深度 (mm)
max_sheets_per_hole: 每个洞位最大极片数量
category: 类别
model: 型号
"""
super().__init__(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
ordered_items=ordered_items,
ordering=ordering,
category=category,
model=model,
)
# 保存洞位的直径和深度
self.hole_diameter = hole_diameter
self.hole_depth = hole_depth
self.max_sheets_per_hole = max_sheets_per_hole
self.cross_section_type = cross_section_type
def serialize(self) -> dict:
return {
**super().serialize(),
"hole_diameter": self.hole_diameter,
"hole_depth": self.hole_depth,
"max_sheets_per_hole": self.max_sheets_per_hole,
"cross_section_type": self.cross_section_type,
}
def magazine_factory(
name: str,
size_x: float,
size_y: float,
size_z: float,
locations: List[Coordinate],
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
max_sheets_per_hole: int = 100,
category: str = "magazine_holder",
model: Optional[str] = None,
) -> 'MagazineHolder':
"""工厂函数:创建子弹夹
Args:
name: 子弹夹名称
size_x: 长度 (mm)
size_y: 宽度 (mm)
size_z: 高度 (mm)
locations: 洞位坐标列表
hole_diameter: 洞直径 (mm)
hole_depth: 洞深度 (mm)
max_sheets_per_hole: 每个洞位最大极片数量
category: 类别
model: 型号
"""
# 创建洞位
_sites = create_homogeneous_resources(
klass=Magazine,
locations=locations,
resource_size_x=hole_diameter,
resource_size_y=hole_diameter,
name_prefix=name,
max_sheets=max_sheets_per_hole,
)
# 生成编号键
keys = [f"A{i+1}" for i in range(len(locations))]
sites = dict(zip(keys, _sites.values()))
return MagazineHolder(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
ordered_items=sites,
hole_diameter=hole_diameter,
hole_depth=hole_depth,
max_sheets_per_hole=max_sheets_per_hole,
category=category,
model=model,
)
def MagazineHolder_4(
name: str,
size_x: float = 80.0,
size_y: float = 80.0,
size_z: float = 10.0,
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
hole_spacing: float = 25.0,
max_sheets_per_hole: int = 100,
) -> MagazineHolder:
"""创建4孔子弹夹 - 正方形四角排布"""
# 计算4个洞位的坐标正方形四角排布
center_x = size_x / 2
center_y = size_y / 2
offset = hole_spacing / 2
locations = [
Coordinate(center_x - offset, center_y - offset, size_z - hole_depth), # 左下
Coordinate(center_x + offset, center_y - offset, size_z - hole_depth), # 右下
Coordinate(center_x - offset, center_y + offset, size_z - hole_depth), # 左上
Coordinate(center_x + offset, center_y + offset, size_z - hole_depth), # 右上
]
return magazine_factory(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
locations=locations,
hole_diameter=hole_diameter,
hole_depth=hole_depth,
max_sheets_per_hole=max_sheets_per_hole,
category="clip_magazine_four",
)
def MagazineHolder_2(
name: str,
size_x: float = 80.0,
size_y: float = 80.0,
size_z: float = 10.0,
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
hole_spacing: float = 25.0,
max_sheets_per_hole: int = 100,
) -> MagazineHolder:
"""创建2孔子弹夹 - 竖向排布"""
# 计算2个洞位的坐标竖向排布
center_x = size_x / 2
center_y = size_y / 2
offset = hole_spacing / 2
locations = [
Coordinate(center_x, center_y - offset, size_z - hole_depth), # 下方
Coordinate(center_x, center_y + offset, size_z - hole_depth), # 上方
]
return magazine_factory(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
locations=locations,
hole_diameter=hole_diameter,
hole_depth=hole_depth,
max_sheets_per_hole=max_sheets_per_hole,
category="clip_magazine_two",
)
def MagazineHolder_1(
name: str,
size_x: float = 80.0,
size_y: float = 80.0,
size_z: float = 10.0,
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
max_sheets_per_hole: int = 100,
) -> MagazineHolder:
"""创建1孔子弹夹 - 中心单孔"""
# 计算1个洞位的坐标中心位置
center_x = size_x / 2
center_y = size_y / 2
locations = [
Coordinate(center_x, center_y, size_z - hole_depth), # 中心
]
return magazine_factory(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
locations=locations,
hole_diameter=hole_diameter,
hole_depth=hole_depth,
max_sheets_per_hole=max_sheets_per_hole,
category="clip_magazine_one",
)
def MagazineHolder_6(
name: str,
size_x: float = 80.0,
size_y: float = 80.0,
size_z: float = 40.0,
hole_diameter: float = 14.0,
hole_depth: float = 10.0,
hole_spacing: float = 20.0,
max_sheets_per_hole: int = 100,
) -> MagazineHolder:
"""创建6孔子弹夹 - 六边形排布"""
# 计算6个洞位的坐标六边形排布中心1个周围5个
center_x = size_x / 2
center_y = size_y / 2
locations = []
# 周围6个孔按六边形排布
for i in range(6):
angle = i * 60 * math.pi / 180 # 每60度一个孔
x = center_x + hole_spacing * math.cos(angle)
y = center_y + hole_spacing * math.sin(angle)
locations.append(Coordinate(x, y, size_z - hole_depth))
return magazine_factory(
name=name,
size_x=size_x,
size_y=size_y,
size_z=size_z,
locations=locations,
hole_diameter=hole_diameter,
hole_depth=hole_depth,
max_sheets_per_hole=max_sheets_per_hole,
category="clip_magazine_six",
)